Mad Kingdom
- Jan 9, 2020
- 1 min read
Updated: Jan 14, 2020









Reflection:
I have designed a game before, however, this project was very differently stimulating. My group was of 7 members, and it was a challenge to maintain a plan when everyone had a different style of working ideology. We learned how to use every member's different potential to its max, through the highs and lows during the process.
I understood that sometimes just play similar games helps in game designing. The one thing that was a big take away from this project was the importance of graphic design and visual language. This also helped me in improving my way of documentation.



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